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646f9e108c Halo Wars is a top down strategy game similar to Age of Empires in its gameplay. It's story is about a ship called the Spirit of Fire that is protecting one of the outer colonies when they follow a covenant ship that attacks the colony to a unknown planet, with a mysterious past. The story follows the characters Captian Cutter, the commander of the ship, professor Anders, the brainiac scientist, and sgt. forge, the sarcastic leader of the marine ground forces. In the game each character is a playable character in a leadership type roll. Each character has their own abilities and special units they can research and use. For example, sgt. Forge can make "Grizzleys" or super tanks. The campaign that takes about 20-30 years before the events on Reach is fun and has good replay value, you can collect skulls for use in "skirmish" local matches. The multiplayer is arguably what makes this game the most interesting. Besides Cutter, Forge, and Anders you can play as three covenant leaders. These characters are a little more obscure in their roles in the plot but are just as fun to play as. Unlike the human characters they are actually on the ground and can be controlled. They are the Prophet, the Arbiter and a brute chieftain. Like the humans they have their own abilities two. What makes this fun is how evenly distributed the power is between each of the 6 playable leaders. Each one with their own perks and their own down falls. In skirmish matches any of the leaders can be pitted against eachother to the point where you could have 3 professor Anders vs 3 professor Anders. This allows the player to find new combinations in strategy, new tactics and better gameplay. Although this game may have not directly tied to any of the other previous games made by Bungie, the story leaves no loopholes or incongruity to the main halo lore and story. All in all this game is extremely fun for those who like command strategy games and also love the Halo series.
Assisted by a squad of Spartans, the UNSC forces fight to defend the colony world of Harvest from the Covenant, and push them off of the planet.
Okay, I enjoy playing games on the Xbox but lately I have found that with all due respect Halo is probably the least good, I like them but when compared to Gears Of War, Alan Wake, the older BioWare RPG&#39;s, the Left 4 Dead series and maybe a tonne of others, I just don&#39;t think the games really hold up. And I said that Halo 4 was the worst of the series but now I&#39;ll admit, I may have exaggerated, Halo Wars is the worst of the series.<br/><br/>I didn&#39;t really play enough of this game to get a story synopsis because they turn probably the most popular First Person Shooters on today&#39;s market (Or is it COD, I don&#39;t know I don&#39;t really keep up with this stuff) and turn it into a Real-Time Strategy game. I really don&#39;t know the reasoning behind this. Is it because in it&#39;s early development that was what Halo was? If so why is the feature to play as both sides left out when it&#39;s in other RTS games? But the biggest one is would you really expect this from Halo.<br/><br/>But, with that said - I do like change to the franchise. However when with no warning the gameplay is revamped to a genre that you don&#39;t even associate with the previous games, that&#39;s when I have a problem. If Bungie wanted to come out with a new franchise of Real-time Strategy then I&#39;d be happy, I&#39;d applaud them. But maybe aside from Too Human this game is the worst on the 360.
In all, Halo Wars is a good and well structured game. The story really does tell more about the UNSC&#39;s further origins and I&#39;m glad at least three Spartans are usable. But as much as it&#39;s good, it&#39;s also quite bad. Simply because of the game play; I hate the way the number of structures and units are limited, and I just think they could&#39;ve added more units. But I enjoy the upgrades, although I&#39;m still sad only four total turrets are available, as well as only 30 units (40 as Covenant) and only six maximum structures (Fortress/Citadel). Maybe Command and Conquer could be a guidance for Halo Wars, although the two games have their pros and cons. Still, I think Halo Wars is a really great RTS game, and I recommend it to all Halo fans, especially that the Limited Edition unlocks the Halo 3 Mythic Map Pack.<br/><br/>By HowlingRabbit334

Release Date: March 3, 2009
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